![]() ![]() Fortunately, there is already a good-sized lake. The only feeder available is the one you want. It’s found in the Environment side menu, which in turn has a number of sub-menu’s – use the to get to the Feeders sub-menu which is the third one down. You’ll need to place a feeder – in this case a Piscivore Feeder. Press to see the dino’s statistics on screen. You’ll want to become familiar with these, so play around and get used to switching the speeds back and forth and pausing as required.Īfter the Baryonyx lands, you’ll be taken to a close-up view. The Transport team will now move the dinosaur.Ī popup will inform you of the time-speed controls. Hover over the Baryonyx and select it, then move inside the enclosure back at base and press to place it. Now press to highlight and to select the Transport option in the side menu. Press to exit out of the helicopter control. There will be a prompt later on in the guide so don’t worry too much about it now. You could try to unlock another achievement here by hitting from a long distance (over 125m) but it will be much easier later with larger dinosaurs. Manually Tranquillised a Dinosaur or reptile You can free-aim if you want, but the easier way it to press once you get near. The target, a Baryonyx, can be located via an icon in the Compass bar that appears at the top of the screen – fly directly over the enclosures (straight ahead when you take off) and you should spot it. The flying controls are shown on the screen and are fairly straightforward so play around a bit. If not, press and choose it, then Direct Control. Once that’s all built, and after a little more dialogue, you should automatically be placed in charge of a Capture Team helicopter. Build a path leading straight from the Response Facility to the existing path below. Once again, the Paths side menu option will be the only one available. Here you can see your options for refulling/restocking.įinally, you need to build a path from the Response Facility. To do so for all 3, select the building with, then press. The Paleo-Medical Facility, which will be introduced soon, also needs to be refuelled. Likewise, the Response Facility has storage for fuel and feeder refills and must be restocked from time to time. While it shouldn't be a problem on this mission, get in the habit of hovering over the generator(s) every now and then to check on their fuel. ![]() Where possible, this guide will be using a more stable power source. The last thing you need on top of everything else you'll be managing is having regular power outages because you forgot to refuel a generator. Periodically, you have to click on them and refuel them. The more structures they are powering, the faster they use that fuel. Backup Generators, Response Facilities and Paleo-Medical Facilities are a pain, with the Generators being the most annoying.
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